WHAT WE ARE
The forum by, with and for artists and fans, producers and suppliers as well as simply for art enthusiasts.
The place to document online activities out on the street, ask questions, provide information and news, and share knowledge in general. The opportunity to promote artists through merchandising, posters, merchandise and more active management. The presence of the original idea of culture, which differs from the mass-mediated bling-bling current and its criminal tendency based on pop culture.
THE DREAM AND ITS REALIZATION
There are over ten years of hard work between the first idea of Street Mindz as a new social network for artists and the current state of our online presence. In order to achieve the greatest possible autonomy in the network, extensive knowledge had to be acquired. Various online systems were tested in phases, and since 2005 word-of-mouth advertising has been possible. Now the site is finally online and the next steps will follow.
The first members are registered today. We manage artists and sell merchandise. Portraits of active people, fans and enthusiasts, but also organizers and organizers are planned. This community is to be constantly expanded and expanded, including through documentation and other features.
All of our activists and employees come from the arts. They have knowledge and experience in video and audio production, in event promotion, art, web, event management as well as extensive knowledge of art and culture, their past, origins and future prospects. Together we want to realize new projects, change something that some might think cannot be changed.
“Be the change you wish for yourself in this world.”
Change is a Must
Music, painting and dance are our 3 main categories in which we then subdivide further.
The creator is an initiator of the final creation. However, the chain of realization until creation stands is influenced by several participants. That tells us that the various participants become a crew through their actions. This is how products, art or whatever, are created. The crew includes all participants in a creation, from the creator to the end user of creation.